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The introduction to Unreal - Return to Na Pali is composed of three separate sequences.
- Author
- Unknown
- Description
- The story follows on directly from that of Unreal, after an unknown lapse of time. Intro1.unr is a cinematic depicting the player's rescue from his Skaarj escape pod by the UMS Bodega Bay. Intro2.unr is a flashback sequence showing scenes from NyLeve's Falls, Harobed Village and Nali Castle. InterIntro.unr is the first of the game's many intermissions between levels, in which the player's own thoughts are spoken in the form of a first 'Log Entry'.
Weapons and Items
- Sep 21, 2008 1) In the side chamber where you open the very first door, dive into the water. There are some eels here, but there are also flak shells, ASMD cores in barrels, and, past a tight underwater tunnel, a SHP guarded by some tentacles. 2) The big pillar in the area where you fight the Titan is actually filled with water.
- After much hard work, Return to Na Pali: Ultimate Edition v1.1 HD has been released! For anyone not up to speed, this is a polished conversion of RTNP for Unreal Tournament '99, complete with 10 new levels restored from beta content originally cut from Unreal.
- Unreal Mission Pack: Return to Na Pali is an expansion pack for Unreal, released on May 31, 1999. The expansion pack was bundled with the full game of Unreal in a package called Unreal Gold in January 2000. 1 Synopsis 2 Development history 2.1 Release dates 2.2 Post-release content 3 Game content 3.1 Gamemodes 3.2 Characters 3.3 Weapons 3.3.1 Returning 3.3.2 New 3.4 Items 3.4.1 Returning 3.4.2.
- The introduction to Unreal - Return to Na Pali is composed of three separate sequences. Author Unknown Description The story follows on directly from that of Unreal, after an unknown lapse of time.Intro1.unr is a cinematic depicting the player's rescue from his Skaarj escape pod by the UMS Bodega Bay.Intro2.unr is a flashback sequence showing scenes from NyLeve's Falls, Harobed Village.
New
- Marine SCUBA Gear (NtC)
Creatures and Enemies
New
Walkthrough
The cutscene fades into an asteroid field. The camera moves through an asteroid field. Titles begin to show:
- GT Interactive
Epic Games
and Legend Entertainment
present:
Unreal: Return to Na Pali
When the titles end, the following scene begins:
Your Skaarj escape pod lies adrift beyond an asteroid belt above the planet's atmosphere. You do not know for how long you've been up here, but your sentence is about to end.
A huge Terran military battle cruiser enters orbit of the planet, and starts to tractor you in. Between the bridge of the battle cruiser and the nearest UMS space station, a communication takes place.
- UMS BODEGA BAY:Deep space warship UMS Bodega Bay requesting a priority translight transmission with UMS sector control.
- STARLIGHT BASE:Bodega Bay, this is Starlight Base, go ahead.
- UMS BODEGA BAY:Starlight Base, we picked up a life pod of alien origin as we came into orbit, with one human survivor aboard who claims to have escaped from the planet. The survivor will not disclose identity even under interrogation. DNA Scans are being uploaded for identification, please advise.
- STARLIGHT BASE:Stand by Bodega Bay...
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There is a slight pause, after which the dialogue resumes:
- STARLIGHT BASE:Bodega Bay, your survivor is UMS prisoner 849, last assigned to prison transport vessel Vortex Rikers. Vortex Rikers recently disappeared in your sector; prisoner 849 is classified as missing, and presumed dead.
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- UMS BODEGA BAY:Starlight Base, permission to use the rescued prisoner for operation Talon Hunter. The prisoner has extensive knowledge of the planetary surface and hazards. Prisoner 849 is the natural choice to search for the wreck of the Prometheus and recover the Talon data cores.
- STARLIGHT BASE:Bodega Bay, you are clear to take whatever steps are necessary to ensure the success of operation Talon Hunter.
So you're going back... and after some flashbacks of previous locales including NyLeve's Falls, Harobed Village and Nali Castle (complete with Nali), the scene cuts to a cabin aboard the Bodega Bay where the prisoner is recording a log entry:
A day after my so-called rescue, and I'm going back to the surface of the planet. They've promised me a full pardon and transit back to earth in exchange for my help. The alternative was a trip out the airlock without a suit... I agreed to take the mission. My job is to find the wreck of another ship, the Prometheus, and recover the data cores for some new secret weapons research project... when I've got the cores, I'm supposed to go to the bridge of the crashed ship and activate the ELT Transmitter. The ELT will pinpoint my location for pickup.
They need me because they don't know exactly where the Prometheus went down - apparently the Tarydium in the planet below is wreaking havoc with their scanners. They figure that I learned a thing or two in my last romp on the surface - if anyone can find their missing ship, I can... I'm a little better prepared than last time; they've given me a military issue Combat Assault Rifle, a new portable SCUBA unit for underwater, and this computer log. They've also made logistics drops of ammo, weapons and other supplies. So, I did it before and I'll do it again, but it won't be easy. They call it a salvage mission... I call it a return to hell.
It all begins again... back to square one. After the log finishes, hit the left mouse button to start the game.
Translator Messages
None
Unreal - Return to Na Pali | (Edge of Na Pali) Next >> |
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Unreal - Return to Na Pali Single Player |
Return to Na Pali Intro •Edge of Na Pali •Neve's Crossing •The Eldora Well •Glathriel Village (part 1) •Glathriel Village (part 2) •Approaching UMS Prometheus •UMS Prometheus •Inside UMS Prometheus •Spire Valley •Nagomi Passage •Velora Temple •Nagomi Passage (dawn) •Foundry Tarydium Plant •Bounds of Foundry •Watcher of the Skies •Gala's Peak •Escape from Na Pali |
How arrive everyone around here in the office often cringes when a mission pack comes in? What a shame. Specifically when it'beds for a very first person shooter.
I indicate, there are a lot of them, ánd you cán't assist but to play them for a couple of weeks, with a several exclusions of course, and after that possess them strangely vanish to the back again of your video game collection. It would end up being unfair if I included Unreal in that heap of games that now gather dirt, but I have got to acknowledge, I haven't ended up playing it as significantly since the discharge of Half-Life, Thief. The Tremble III check. Will provide Unreal back again into your video gaming digestive monitor? Yep.Come back to Na Pali places you back again under the rágs of an éscapee.
Only this period close to, you obtain selected up by a salvage boat, and you have two options: either pass away a slow death, or consider up a objective. Assuming that you consider the objective, your objective can be to save the weapons research logs from the remains of the luxury cruise dispatch, Prometheus.
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Find all our Unreal Mission Pack: Return to Na Pali Cheats for PC. Plus great forums, game help and a special question and answer system. Return to Na Pali Intro. The story follows on directly from that of Unreal, after an unknown lapse of time. Intro1.unr is a cinematic depicting the player's rescue from his Skaarj escape pod by the UMS Bodega Bay. Intro2.unr is a flashback sequence showing scenes from NyLeve's Falls, Harobed Village and Nali Castle. Unreal: Return to Na Pali Submitted by kiddie grinder (not verified) on October 1, 2000 - 4:15pm u can get unreal cd cracks from this site, if thats what u meen. And u can always do a internet search for cheats, or try url removed.
Without dying by the claws, or missiles, of the numerous animals that live in the Na Pali planet.I understand, great story, but where's the included worth you request? Well first off, has included three brand-new weapons: the grenade Iauncher, rocket Iauncher. A brand name new CAR! (Fight Assault Rifle). I'll try not as well bore you too significantly with all the weapons' functions, 'trigger I'michael sure you all understand how an assault rifle, grenade launcher ánd rocket launcher function. But I would like to speak about the supplementary firing functions on some of the new weapons.
The rocket launcher fire a sensible missile which gamers can by hand lead to its focus on, while the grenade launcher has a remote control option that lets gamers launch grenades and détonate them from á safe range. These two weaponry alone include so very much to the multiplayer component of the game.
There'beds nothing more amusing than taunting an enemy with a hand gun and major him to a littered hallway loaded with grenades.GT has also added six brand-new multiplayer deathmatch road directions for all types of gaming goodness. The 'Stomp' degree occurs to end up being one of my individual favs.
There's really no place to snipe. It's open, plenty of turning stairways and eveyone passes away - it's excellent. That's one factor that separates Unreal from a great deal of the various other FPSs out ther, can be the level design, and these fresh deathmatch only maps match that strength.With 14 fresh single participant maps and brand-new enemies, Come back to Na Pali is definitely a suitable pack purchase that all Unreal enthusiasts should obtain. And yes Dan., I played it, you freak. We also arranged up the mulitplayer goodness around the office. Why perform you believe this review is therefore short?!
Jeesh.- Jay Bóor.Dan Harnett is the PR Sorcerer at GT Interactive - I like that man. 8 Display Nice introduction, cool mission cutscenes, nice level layouts - great stuff. 9 Images Unreal provides like a clear and exclusive appearance. It's oné of my favorite looking shooters to date. 7 Audio Huh?
(Once again, my audio speakers are converted up too high). 8 Gameplay You know. It performs like a initial person present shooter. 8 Long lasting Charm If you're also a big lover of Unreal and you want a few more tasks to run about in, this will be the video game to obtain. We're still playing it as we speak. I possess to move now, simply died.
- Box art descriptionDevelopment historyReturn tó Na Pali started development sometimes from middle of the- to late 1998 by, not really as a fresh game, but as an enlargement and homage to the first Unreal, which designed knowing what got made the initial Unreal prosperous. According to, the group was expected to end up being quickly made using many of the leftover art and resources from the advancement of, and almost all of the ranges that were cut from Unreal. On best of that, the growth team furthermore added a few new weaponry, a several new foes, and brand-new ranges.Unique to the pack (and something carried more than to ) are the intermission areas, which guide designer needed to include in order to connect the various components of the game together. Also, some of the circles were specifically made to showcase the foes' selection and combat skills.No demonstration was ever launched for this growth pack.Release datesRTNP has been released to shops on Might 31, 1999. Ultimately, it was packed up with and released simply because, on Jan 21, 2000. Unreal Platinum later became component of the package deal, as properly as and the.Sport content Gamemodes Main article:The marketing campaign of RTNP requires location about five yrs after the occasions in, and places you, the, back on the globe to find another crashed spacécraft.
Na Pali Coast Tours
It can be performed in both individual player setting and cooperative mode.In addition to the advertising campaign, which features both single and coop modes, Return to Na Pali features eight multiplayer modés:,. With the éxception of Darkmatch, thé rest of the multiplayer gametypes make use of the Deathmatch road directions.road directions for Unreal Mission Pack: Come back to Na Pali.routes for Unreal Objective Group: Come back to Na Pali.Character types., the player character.Weapons Returning.